POV-Ray : Newsgroups : povray.general : wanted : Re: wanted Server Time
12 Aug 2024 07:20:20 EDT (-0400)
  Re: wanted  
From: Ron Parker
Date: 19 Mar 1999 08:23:20
Message: <36f24fc8.0@news.povray.org>
On Thu, 18 Mar 1999 21:00:10 -0600, John M. Dlugosz <joh### [at] dlugoszcom> wrote:
>Interesting.
>
>Don't you just love articles written by people who don't know the subject,
>for people who won't know the difference?

Personally, I was wondering why IBM used our little benchmark 
instead of one that's generally recognized as authoritative.

>Ray Tracing ala POV isn't used in those movies -- it's far too slow.  And
>POV is known for its great curves while movies use meshes.

Quoting from a recent post to CGRR:

+-----------
|Somebody was asking about ray tracing? In Antz, we used 
|ray tracing to compute reflections on a bunch of shots.  
|The bubble and most of the water sequences used ray tracing 
|all over the place.  Some of the less noticeable uses
|can be found on the bottles and Saran Wrap in the picnic 
|sequence, the whiskey bottle in the background of a few 
|shots after the campfire, and the crystals in the queen's chamber.
|
|Daniel Wexler
|R&D Staff, Pacific Data Images 
|(Posting from my personal account...)
+-----------

and Larry Gritz did a presentation at SIGGRAPH on how to use
BMRT and PRMan together.  They used BMRT's raytracing to do the
bottles in A Bug's Life.  (Not that I remember the bottles...
guess I'll have to wait to see it again on video.)


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